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Just Drop It

TIMELINE
Nov 2022
TEAM
Seeun
Yaelim
Haesoo 
ROLE
Conceptual Design
Web Design, Development
3D Construction
TOOLS
Adobe CS
Rhinoceros 3D

LIVE WEBSITE
https://justdropit.seeunis.me/
BUILT WITH
Next.js, Typescript



OverviewThe Just drop it is a digital incineration facility to prevent people from digital hoarding. By encouraging active and voluntary participation of audiences, they can upload useless photos through the websites, which will be automatically printed out and drop it into the conveyor belt for the waste into emotional energy. We used lighting, sound, and bubbles to create a vritual incinerator set on the rooftop.

I wanted to explore how deleting data could be turned into an intentional, almost ritualistic experience, rather than just a mindless tap on a screen. Instead of viewing deletion as a loss, what if we could reframe it as a cathartic act of letting go? Through Just Drop It, I sought to materialize the process of deletion into something tangible, interactive, and even enjoyable—a playful yet meaningful way to confront our digital hoarding habits.




CONCEPT

BackgroundIn an era where our digital clutter is invisible yet ever-growing, I became fascinated by how effortlessly we accumulate data—thousands of forgotten photos, unused files, and meaningless screenshots, all quietly piling up in our devices. Unlike physical clutter, digital hoarding often goes unnoticed, yet it affects our mental space and even has real-world environmental consequences through energy consumption and server maintenance.
By creating a real-world digital incinerator, this project transformed the abstract act of erasing files into a visceral, multisensory experience. From the moment participants selected their useless files to watching them physically "burn" into light and sound, the goal was to make the audience reflect on the weight of their digital excess while also enjoying the symbolic freedom that comes with decluttering.




EXHIBITION

Circulation
Material:
foam core, aluminium extension pipe, water pipe, PC acrylic film, 
round roof vent, doft PVC fabric, timber, terraco handycoat

Size:
Incineration Plant (2,930*5.290*2,040mm)
Indoor Station (3,600*430*2,200mm)

This exhibition has two different spaces: an interior space & an exterior space. 
The audience can send their photos through the station inside and then face the outside digital incinerator. They can look around from the photo tank to the conveyor belt and incinerator to witness the process of burning out their data.




EXHIBITION

Interaction







EXHIBITION

Farewell(upload) Station


EXHIBITION

Digital Incineration Plant





EXHIBITION

Exhibition Video






REFLECTIONS

Final TakeawaysThis project deepened my understanding of how physical and digital interactions can merge to influence behavior. By turning the abstract act of deleting data into a tangible and engaging experience, I explored how playful design can encourage self-awareness in our digital habits. Seeing participants actively engage in the ritual of deleting their data reinforced the power of interactive installations in shaping digital mindfulness.
What I Learned...

Bridging concept & execution in the physical space:
From initial ideation to final execution, I was involved in concept development, digital interface design, and spatial construction. Creating a multi-sensory installation required careful integration of lighting, sound, and physical interactions to create a cohesive and immersive experience. This hands-on process taught me how to navigate technical, creative, and logistical challenges to bring an abstract concept to life in a meaningful way.

Nice to see you here.